A Programming Question (!)
I'm working on building at another MUCK and would like to inquire about a specific task that I wish to perform.
I would like to create a time-delayed list that would display, at regular intervals, a single line of this list in sequence to the triggering player. It would then terminate after the last line is shown. The program would check the players' properties (such as, say, the species property) and then execute depend on what it found. The trigger is entering a certain area, whether connecting or arriving, so I know that I'll have to set it on the parent room's _connect and _arrive props.
I've figured out how to do the property checking, but I'm stumped as to how I should get the list to display the way I want to. Is there a way to remedy this problem? Is it feasible to use MPI, or must MUF suffice, or both? What are the necessary functions.
Any suggestions/solution are greatly appreciated.
Uh...
I figured it out. Apparently, I needed to use the sleep prim for MUF. Anyways, with this new information, I've managed to write my own awesome program! What does it do, you ask? Well...you'll find out when I finalize the code ;)
Special thanks to Tzolkin for all his MUF advice :)
Resident spacecase
Inveterate dreamer